form- let me grasp you! displaying weight and movement on the page is a thing that i've tried to practise above. with the exception of parrot wings i think i'm pleased with the results. character design is something i need to work on - most faces i've drawn in the past look the same. note the killer calfs on "PTHHABLEH". inspiring.
catch and throw on maya - from loose plan to the real deal. i've definitely gotten a lot better at 3D recently (the last two days) perhaps the intensity of having to get work done for a deadline helped//?
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