catch and throw on maya - from loose plan to the real deal. i've definitely gotten a lot better at 3D recently (the last two days) perhaps the intensity of having to get work done for a deadline helped//?
when i first arrived at the Eden Project, i, like everyone else, started drawing things. my mistake was that i was trying to draw things as i saw them (quite out of character). it took a bit of time for me to realise i could stylise the crazy plants i was seeing, soon the comfort zone was found and in this case the results were pretty funky. (the one on the right is my favourite)
Comments
Post a Comment